Chasing the Prophecy by Brandon Mull

Chasing the Prophecy

Brandon Mull


Chasing the Prophecy by Brandon Mull

The #1 New York Times bestselling Beyonders fantasy trilogy comes to a stunning and epic conclusion.Jason and Rachel were not born in Lyrian. They did not grow up in Lyrian. But after all of the battles and losses, the triumphs and adventures, and most of all, the friendships forged in this fantastical world, Lyrian has become home to them in a way they never could have imagined. And so, armed now with the prophecy of a dying oracle, they have gone on their separate questseach surrounded by brave and powerful alliesknowing that the chance for success is slim. But Jason and Rachel are ready at last to become the heroes Lyrian needs, no matter the cost.

About the Author

Brandon Mull

Brandon Mull is the author of the New York Times, USA TODAY, and Wall Street Journal bestselling Beyonders and Fablehaven series. He resides in Utah, in a happy little valley near the mouth of a canyon with his wife and four children.

A Q&A with Brandon Mull

I love building fantasy worlds. It takes time to establish a fantasy world in a novel. Having multiple books gives me room to set up elaborate worlds with interesting creatures and to tell stories there. I feel like it gets easier to tell grander stories with more twists in my later books after having set up the fantasy scenario.

I love fantasy stories, and I love big adventure in general. So I try to write the kind of stories I like to read. My goal is to show relatable characters facing interesting problems.

I daydream all the time. It’s how I cope with reality when life gets boring. If I’m stuck in traffic, waiting in line, taking a shower, trying to sleep, or whatever, I escape into my imagination. Some of the stuff I daydream about is useless, but sometimes I stumble across ideas that excite me. When I write, I’m sharing my coping mechanism with everybody.

I keep learning how important characters are to a story. If readers like the right characters, get annoyed by the right characters, hate the right characters, and laugh at the right characters, the story will matter to them and draw them in. They will care what happens to the characters. I spend a lot of time thinking about characters I would like to spend time with, and then I hope that readers will feel the same way.

My school librarians helped reinforce my love of reading by reading to us and guiding us toward worthwhile books with book talks. I’m thrilled that now I get to work with librarians across the country to help kids learn to read for fun.

Kids ask me to sign their foreheads (or hands or arms) with Sharpies. I always tell them I need their parent’s permission before I can cover them with graffiti. One kid then brought his parent to a signing, so I signed his forehead as requested.

The next kingdom is called Elloweer. It is a kingdom of seemings (illusions) and changelings (people who have been magically altered). There are more magical races native to Elloweer than any of the other kingdoms. Many surprises await our characters there, including a rogue knight determined to defeat the champions of the cities of Elloweer.

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Brandon Mull
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Simon & Schuster Audio Simon & Schuster Audio

Publication date

12th March 2013




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