In this action-packed sequel to Saving Fable perfect for readers of The Land of Stories and The Phantom Tollbooth, Indira finds herself thrown into a quest full of dragons, unlikely allies, and high stakes.
It's been a year since Indira rescued the city of Fable and landed a starring role in a story of her own. Now Indira's ready for a well-earned vacation.
Too bad her advisors have other plans. In preparation for her story's sequel, Indira has been enrolled in the Hero's Journey tutorial, a quest designed to teach her how to be a team player. Indira's assigned crew is a mix of familiar faces and new friends, each hoping to follow in her footsteps into a story.
Indira is ready for this new challenge--until someone crashes their quest. The intruder is more powerful than anyone she's faced before and begins transforming Ordinary into a giant video game. Indira's team will have to level up and outplay their opponent, or else the world's most beloved stories might be lost forever.
| ISBN: | 9780525646723 |
| Publication date: | 16th February 2021 |
| Author: | Scott Reintgen |
| Publisher: | Crown Books for Young Readers an imprint of Random House Children's Books |
| Format: | Hardback |
| Pagination: | 319 pages |
| Series: | Talespinners |
| Genres: |
Fantasy / Magical Children’s / Teenage fiction: Mythic fantasy / Mythic fiction Children’s / Teenage fiction: Friendship stories Children’s / Teenage personal and social topics: Friends and friendships Traditional Tales |
In this action-packed sequel to Saving Fable perfect for readers of The Land of Stories and The Phantom Tollbooth, Indira finds herself thrown into a quest full of dragons, unlikely allies, and high stakes.
It's been a year since Indira rescued the city of Fable and landed a starring role in a story of her own. Now Indira's ready for a well-earned vacation.
Too bad her advisors have other plans. In preparation for her story's sequel, Indira has been enrolled in the Hero's Journey tutorial, a quest designed to teach her how to be a team player. Indira's assigned crew is a mix of familiar faces and new friends, each hoping to follow in her footsteps into a story.
Indira is ready for this new challenge--until someone crashes their quest. The intruder is more powerful than anyone she's faced before and begins transforming Ordinary into a giant video game. Indira's team will have to level up and outplay their opponent, or else the world's most beloved stories might be lost forever.
Escaping Ordinary features in the following genres: Fantasy / Magical, Children’s / Teenage fiction: Mythic fantasy / Mythic fiction, Children’s / Teenage fiction: Friendship stories, Children’s / Teenage personal and social topics: Friends and friendships, Traditional Tales
Escaping Ordinary is available in Paperback, Hardback
Escaping Ordinary was written by Scott Reintgen and published by Crown Books for Young Readers an imprint of Random House Children's Books
Escaping Ordinary has 319 pages
Yes it is part of Talespinners series