Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now.
Find out how you can get started to make successful game design.
| ISBN: | 9781474788120 |
| Publication date: | 26th November 2020 |
| Author: | Heather E Schwartz |
| Publisher: | Raintree an imprint of Capstone Global Library Ltd |
| Format: | Paperback |
| Pagination: | 32 pages |
| Series: | Video Game Revolution |
| Genres: |
Science Children’s / Teenage general interest: Hobbies, quizzes, toys and games |
Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work.
The Basics of Game Design features in the following genres: Science, Children’s / Teenage general interest: Hobbies, quizzes, toys and games
Paperback. Not Available.
The Basics of Game Design was written by Heather E Schwartz and published by Raintree an imprint of Capstone Global Library Ltd
The Basics of Game Design has 32 pages
Yes it is part of Video Game Revolution series