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A to Z Mysteries: The Quicksand Question
Everyone in Green Lawn is quaking about the ducks that keep crossing River Road. But just when the town raises enough cash to build a special duck bridge, the money is stolen! Dink, Josh, and Ruth Rose are on a quest to find the culprit.
Ron Roy (Author), David Pittu (Narrator)
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A to Z Mysteries: The Runaway Racehorse
Dink, Josh, and Ruth Rose are excited to see Uncle Warren's new racehorse, Whirlaway, in action. But the night before the big race, the horse disappears! Can the kids figure it out-or is Whirlaway out of the winner's circle for good?
Ron Roy (Author), David Pittu (Narrator)
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A to Z Mysteries: The School Skeleton
Some sneaky soul has stolen the skeleton from the nurse's office! The principal promises free aquarium tickets to the savvy sleuths who can track down poor Mr. Bones. It's up to Dink, Josh, and Ruth Rose to follow the clues and put those old bones to rest.
Ron Roy (Author), David Pittu (Narrator)
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A to Z Mysteries: The Talking T. Rex
Meet Tyrone the Tyrannosaurus, Green Lawn's newest-and biggest!-visitor. The kids' old friend Jud Wheat is in town raising funds for a dinosaur museum. But after the show in Green Lawn, all Jud's money disappears! Can Dink, Josh, and Ruth Rose track down the cash?
Ron Roy (Author), David Pittu (Narrator)
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A to Z Mysteries: The Unwilling Umpire
The whole town has turned out to watch the Green Lawn women challenge the men-and to see Mr. Pocket's prized baseball collection. But sometime during the game, the balls are stolen! The police suspect the umpire of foul play. Can Dink, Josh, and Ruth Rose prove he's innocent, or is it strike three for the Green Lawn ump?
Ron Roy (Author), David Pittu (Narrator)
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A to Z Mysteries: The Vampire's Vacation
When Dink, Josh, and Ruth Rose follow a pale, dark-haired stranger into Ellie's Diner, he vanishes! But Ellie has a cut on her neck . . . or could it be a bite? Could there really be a vampire in Green Lawn? And could Dink, Josh, and Ruth Rose be his next victims?
Ron Roy (Author), David Pittu (Narrator)
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Rapacia: The Second Circle of Heck
In his second novel in this popular series, Dale E. Basye takes Milton and Marlo Fauster on a journey that is as full of clever, dark humor and as much laugh-out-loud silliness as the first. Welcome to Rapacia, where the greedy kids go. When her brother, Milton, escapes the otherworldly reform school, Heck, in a soul balloon made of old clothes, Marlo is the only Fauster child left to take the blame. Bea 'Elsa' Bubb, the Principal of Darkness, sends her straight to Rapacia, the circle of Heck where greedy kids are tormented by glimpses of a just-out-of-reach, glittering shoppers' paradise called Mallvana. Marlo soon falls under the sway of Rapacia's vice principal, a grinning metal rabbit, known as the Grabbit, that seems to have plans of its own. Marlo is torn between wanting to find a way out and wanting to do whatever the Grabbit asks her to do. Meanwhile, back on the surface, Milton has his own problems. He is determined to get in touch with Marlo and help her find a way out of Heck. But it's hard to concentrate when his body and soul don't seem to hold together the way they used to. Will Milton ever reach Marlo? And if he does, will they both end up as pawns in the Grabbit's mysterious game? 'Complete with a touching and instructive ending, this book is the second cornucopia of corny humor and creative characters in a series that seems destined to, Dante-style, drag readers through all nine levels of a hilariously imagined Heck.''School Library Journal
Dale E. Basye (Author), Bronson Pinchot (Narrator)
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Scream Street: Fang of the Vampire
MEET LUKE WATSON: reluctant werewolf and Scream Street's latest arrival. With his new friends Resus Negative (wannabe vampire) and Cleo Farr (tomboy mummy), Luke thinks Scream Street might just be somewhere he can call home. However, there's one small problem: his parents are terrified by their new neighbors. Can Luke find the doorway back to the real world before they're scared to death?
Tommy Donbavand (Author), MacLeod Andrews (Narrator)
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The Agency 1: A Spy in the House
Steeped in Victorian atmosphere and intrigue, this diverting mystery trails a feisty heroine as she takes on a precarious secret assignment. Rescued from the gallows in 1850s London, young orphan (and thief) Mary Quinn is surprised to be offered a singular education, instruction in fine manners-and an unusual vocation. Miss Scrimshaw's Academy for Girls is a cover for an all-female investigative unit called The Agency, and at seventeen, Mary is about to put her training to the test. Assuming the guise of a lady's companion, she must infiltrate a rich merchant's home in hopes of tracing his missing cargo ships. But the household is full of dangerous deceptions, and there is no one to trust-or is there? Packed with action and suspense, banter and romance, and evoking the gritty backstreets of Victorian London, this breezy mystery debuts a daring young detective who lives by her wits while uncovering secrets-including those of her own past.
Y. S. Lee (Author), Justine Eyre (Narrator)
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The Agency 2: The Body at the Tower
Mary's second adventure as an undercover agent forces her to relive some harrowing childhood experiences as she seeks the identity of a murderer. Mary Quinn is back, now a trusted member of the Agency, the all-female detective unit operating out of Miss Scrimshaw's Academy for Girls. Her new assignment sends her into the grimy underbelly of Victorian London dressed as a poor boy, evoking her own childhood memories of fear, hunger, and constant want. As she insinuates herself into the confidence of several persons of interest, she encounters others in desperate situations and struggles to make a difference without exposing-or losing-her identity. Mary's adventure, which takes place on the building site of the clock tower of the Houses of Parliament, offers a fictional window into a fascinating historical time and place.
Y. S. Lee (Author), Justine Eyre (Narrator)
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The house talks. It breathes. And it's hungry. The Kings have been in the creepy old place, their new home, for only a few days, but they've experienced enough terror to last a lifetime. And the mystery is growing even more baffling. Shadowy and shifting, the big house conceals doors into other worlds that blur the line between memory and dream—and the slightest misstep can change history forever. At least, that's if they believe the trembling old man who shows up claiming to know them. "There's a reason you're in the house," he tells them. "As gatekeepers, we must make sure only those events that are supposed to happen get through to the future." The problem is that horrors beyond description wait on the other side of those gates. As if that weren't enough, the Kings are also menaced by sinister forces on this side—like the dark, ancient stranger Taksidian, who wants them out now. Xander, David, and Toria must venture beyond the gates to save their missing mother—and discover how truly high the stakes have become. Praise for the Dreamhouse Kings series: "With a house of so many great, haunting stories, why would you ever want to go outside?"—R. L. Stine, bestselling author of Goosebumps
Robert Liparulo (Author), Joshua Swanson (Narrator)
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The Lighthouse Land: The Lighthouse Trilogy, Book 1
Introducing the first young adult novel from crime fiction writer Adrian McKinty-whose adult books have been called "unputdownable" (Washington Post), "exceptional" (San Francisco Chronicle), and "profoundly satisfying" (Booklist)-this is the start of an epic sci-fi trilogy with an unforgettable hero. When Jamie's mother inherits a small island and moves her little family from Harlem to Ireland, her troubled son sees a chance to start over, far away from the bullies and the pitying stares. Cancer has left Jamie without an arm or the will to speak. But Muck Island is no sanctuary, and it offers more than solitude and sea views. Jamie learns that he is heir to an ancient title-Laird of Muck, Guardian of the Passage-and certain otherworldly responsibilities. With the help of a mysterious object he discovers in the island's old lighthouse, Jamie sets out on a dangerous interstellar mission that could change the course of his life-and the universe-forever. Tautly paced and brilliantly imagined, this novel will thrill sci-fi fans eager for new heroes and new worlds to explore. "McKinty, previously known for adult crime novels, brings an attuned ear for dialogue and a taut pacing to his first YA outing, the launch title in the Lighthouse Trilogy."-Publishers Weekly
Adrian McKinty (Author), Gerard Doyle (Narrator)
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