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Find out moreComputing capability is an essential skill for life and enables learners to participate more readily in a rapidly changing world. Find our selection of books on computing, skills and awareness to help children living in our digital age.
Benefitting from very clear and attractively designed pages to highlight information and with quirky appealing illustrations and a friendly, informative, but non-patronising and non-lecturing tone, this is a book which will attract readers to pick it up and engage with it. The tone of voice is particularly important to the sensitive pre-teen age group it is aimed at. They are growing up fast and want to be treated with respect and not just given stern warnings and rules they should stick to. In this case while dealing comprehensively with topics such as privacy settings, direct messaging, bullying, appearance-enhancing filters, influencers and fake news, it is taken for granted that the reader will make up their own minds and have their own choices. By using open ended questioning, literal screen shots of conversations and interactions and explaining how things work and what impact and consequences your actions can have, the reader feels respected. A popular additional feature of Usborne books has been the Usborne.com/Quicklinks facility where useful websites and other resources linked to book can be found. This used to particularly good effect with this title. Throughout the book you are pointed towards additional information and support around topics such as body image, bullying and mental health, as well as direct links to the tools for reporting inappropriate behaviour and images. Safety, mental health and wellbeing are prioritised throughout this extremely useful guide. A must for school libraries and one that parents will want to have available in the home for their own information too- the excellent glossary will be very helpful to the less media savvy amongst us!
Shortlisted for the UKLA Book Awards 2022 Information Books 3-14 | Learn how to storyboard, code and test games, just like your favourite devs, or boost your Twitch subs by learning how to go pro. Think you have the skills to compete in eSports tournaments, or do you need some tips on getting good? This book will give you the know-how on making it big in all areas of the gaming industry!
2019 is Minecraft's tenth anniversary. The official Minecraft Annual 2020 is a celebration of how far Minecraft has come since 2009, and the amazing community that has helped make it what it is today. Inside you'll find build ideas, challenges and games, as well as exclusive interviews with several members of the Mojang team and a sneak peek inside their amazing offices. Collect all of the official Minecraft books to become the best Minecrafter you can be: Minecraft Guide to Exploration: 9781405285971 Minecraft Guide to Creative: 9781405285988 Minecraft Guide to Redstone: 9781405286008 Minecraft Guide to the Nether and the End: 9781405285995 Minecraft Guide to Enchantments and Potions: 9781405288958 Minecraft Guide to PVP Minigames: 9781405288965 Minecraft Guide to Farming: 9781405290104 Minecraft Blockopedia: 9781405273534 Minecraft: Exploded Builds: Medieval Fortress: 9781405284172 Minecraft The Survivors' Book of Secrets: 9781405283335 Minecraft Survival Tin: 9781405288200 Minecraft Mobestiary: 9781405286022 Minecraft: The Ultimate Construction Collection: 9781405291927 Minecraft is a multi-platform block-based gaming sensation available on Xbox, PlayStation, PC and mobile devices. Whether you're in Creative, Survival or Hardcore Mode, the official Mojang-approved Minecraft books contain all the advice you need to survive and thrive.
Do you know what the difference between a bit and a byte is Have you ever accepted cookies and not known what they were for Did you know that phishing has nothing to do with chips Learn about all of these words and more in this exciting and colourful series while challenging yourself to games and puzzles throughout each book.
Do you know what the difference between a bit and a byte is Have you ever accepted cookies and not known what they were for Did you know that phishing has nothing to do with chips Learn about all of these words and more in this exciting and colourful series while challenging yourself to games and puzzles throughout each book.
Do you know what the difference between a bit and a byte is Have you ever accepted cookies and not known what they were for Did you know that phishing has nothing to do with chips Learn about all of these words and more in this exciting and colourful series while challenging yourself to games and puzzles throughout each book.
Do you know what the difference between a bit and a byte is Have you ever accepted cookies and not known what they were for Did you know that phishing has nothing to do with chips Learn about all of these words and more in this exciting and colourful series while challenging yourself to games and puzzles throughout each book.
Do you know what the difference between a bit and a byte is Have you ever accepted cookies and not known what they were for Did you know that phishing has nothing to do with chips Learn about all of these words and more in this exciting and colourful series while challenging yourself to games and puzzles throughout each book.
Did you know there's a single spot on your brain that recognizes numbers? Or that the first computer bugs were actual insects and that most of the internet is under water? This fascinating book is filled with 100 fascinating facts, bright, infographic illustrations, a glossary and index and links to specially selected websites to find out more.
Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.
A fun, accessible guide to computers and coding for older children and curious adults. This fun and quirky book provides a fascinating introduction to the world of computer coding, organized into handy bite-sized chunks. Packed with playful illustrations and inspiring information on the amazing world of coding and computing, this book is the perfect introduction to this most essential of subjects.
This extremely user-friendly and accessible guide book will teach children the basics of Python, enabling them to create their own games and simple animations. Now that computers and coding are compulsory school topics in the UK it will prove very useful. Step by step instructions take children through the basics and it’s cleverly and clearly laid out on colour pages filled with diagrams and tip boxes. Key ideas about coding in general are also included. Ring binding means that it opens flat on the desk or can be propped up open next to the computer screen. A really well thought-out and effective information book. ~ Andrea Reece You might also be interested in Coding for Beginners using Scratch and Lift-the-Flaps Computers and Coding- a fun and essential introduction to what can be sometimes still seen as an intimidating subject. ***There is special activity pack with ideas to celebrate Science Week to download here! British Science Week is 10–19 March - find out more at www.britishscienceweek.org
Tek is a cave boy in love with tech: his tablet, videogames, phone, and TV keep him deep in his cave, glued to his devices, day in and day out. He never sees his friends or family anymore - and his ability to communicate has devolved to just one word: "UGH"! Can anyone in the village convince Tek to unplug and come outside into the big, beautiful world? A distinctive package and design cleverly evokes the experience of using an electronic device that eventually shuts down... and after a magic page turn, Tek (and the reader) reconnects with the real world.