Video games are a popular form of media, and today it is easier than ever for people to create their own. This title explores the history and future of gaming technology, as well as the equipment, skills, challenges, and marketing strategies involved in designing and releasing video games. It also looks at the differences between big-budget developers and independent developers.
Features include a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.
| ISBN: | 9781098293383 |
| Publication date: | 30th July 2024 |
| Author: | Thomas Streissguth |
| Publisher: | Essential Library, An Imprint of Abdo Publishing |
| Format: | Book |
| Pagination: | 112 pages |
| Series: | Making Media |
| Genres: |
Work / Industry Science Educational: IT and computing, ICT |
Video games are a popular form of media, and today it is easier than ever for people to create their own. This title explores the history and future of gaming technology, as well as the equipment, skills, challenges, and marketing strategies involved in designing and releasing video games.
Making Video Games features in the following genres: Work / Industry, Science, Educational: IT and computing, ICT
Book. £26.96, down from the £29.95 cover price. Temporarily Out Of Stock.
Making Video Games was written by Thomas Streissguth and published by Essential Library, An Imprint of Abdo Publishing
Making Video Games has 112 pages
Yes it is part of Making Media series
£26.96, reduced from £29.95. Temporarily Out Of Stock.