Go on a real-life maths journey to practise the core topics of numbers, geometry, statistics, ratio & proportion, algebra and measurement. Through data visualisation methods, including colourful diagrams, pictograms, illustrations, photographs and infographics, Go Figure! brings maths into the real world in an innovative, exciting and engaging visual way. It makes even the trickiest problem easier to understand and builds valuable confidence in maths!
Find out how the maths you learn at school can help you go on an adventure through the world of computer gaming!
Maths challenges encourage you to use real data and fascinating facts to solve mathematical problems that will help you on your way!
| ISBN: | 9780750298506 |
| Publication date: | 11th October 2018 |
| Author: | Hilary Koll, Steve Mills |
| Publisher: | Wayland an imprint of Hachette Children's Group |
| Format: | Paperback |
| Pagination: | 32 pages |
| Reading age: | 9+ |
| Series: | Go Figure |
| Genres: |
Science Educational: Mathematics and numeracy |
Go on a real-life maths journey to practise the core topics of numbers, geometry, statistics, ratio & proportion, algebra and measurement. Through data visualisation methods, including colourful diagrams, pictograms, illustrations, photographs and infographics, Go Figure! brings maths into the real world in an innovative, exciting and engaging visual way.
A Maths Journey Through Computer Games is aimed at readers aged 9 and over.
A Maths Journey Through Computer Games features in the following genres: Science, Educational: Mathematics and numeracy
Paperback, Hardback. Not Available.
A Maths Journey Through Computer Games was written by Hilary Koll, Steve Mills and published by Wayland an imprint of Hachette Children's Group
A Maths Journey Through Computer Games has 32 pages
Yes it is part of Go Figure series