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In a short book of less than 80 pages Malorie Blackman delivers an exciting, incisive story with a credible, interesting central character and powerful message about the importance of taking a stand and fighting for what you believe in. Michela travels through space with her people on an Alliance spaceship commanded by her mother. Like all her friends she wears a Peace Maker non-aggression gadget. But Michela loves reading stories – Treasure Island, the Hunger Games – and can’t help dreaming them up herself, stories about fighting. When an apparently hostile spaceship demands they put forward a champion or face destruction, Michela steps up, with surprising results. Exciting, thought-provoking stuff. ~ Andrea Reece
Interest Age 8-12 Reading Age 8+ When it comes to writing involving, thought-provoking page-turners, Malorie Blackman is unbeatable. In this short novel in Barrington Stoke’s dyslexia-friendly format, she’s returns to one of her favourite themes and turns the readers’ perception of themselves upside-down. Claire’s father is a scientist and she resents the amount of time he spends at work. He seems to care more about his new project than he does about his daughter. When Claire finally gets to see what he’s been working on the shock prompts her to take violent action. There are shades of Frankenstein in this gripping futuristic thriller and a final twist that leaves readers with lots to think about. ~ Andrea Reece Particularly suitable for struggling, reluctant and dyslexic readers aged 8+ Barrington Stoke is the foremost publisher of dyslexia friendly books and those for reluctant readers. Here on Lovereading4kids we are constantly selecting new titles and refreshing our special dyslexia friendly category. Click here to view our current selection which is broken down by age range.
New York Times bestselling author Gregory Funaro brings us into a world where magic exists, monsters roam in the shadows, and wooden animals come to life. Deep within the enchanted woods in the town of Watch Hollow stands the once-grand Blackford House, whose halls hold a magical secret: a giant cuckoo clock that does much more than tell time. But when the clock's gears cease to turn, an evil presence lurking among the trees begins to come out of the shadows. When Lucy and Oliver Tinker arrive in Watch Hollow, they have no idea that anything is wrong. A mysterious stranger has made their father an offer that's too good for him to refuse. All Mr. Tinker needs to do is fix the clock at Blackford House and fistfuls of gold coins are his to keep. It doesn't take long, however, for the children to realize that there is more to Blackford House than meets the eye. And before they can entirely understand the strange world they've stumbled into, Lucy and Oliver must join forces with a host of magical clock animals to defeat the Garr-a vicious monster that not only wants Blackford House for itself, but also seeks to destroy everything the Tinkers hold dear.
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