Gripping action from start to finish in this tightly told futuristic story about a world in which the power of a game reaches far off the screen and into real life. After the virus has wiped out all the adults, Scott lives on the street along with all the other orphans scavenging for food. His only pleasure comes from Virtual Kombat, a martial arts computer game that holds the whole country in thrall.
But, when Scott gets picked as a tester for the game, he finds himself in a world where fantasy and reality are scarily fused. To view others click here.
Young Samurai meets The Matrix. Scott is selected as a games tester by Vince Power, creator of Virtual Kombat, the most realistic martial-arts video game ever invented. But when friend and rival Kate fails to return from the Virtual Arena, Scott begins to wonder if it's more than just a game...This is a thrilling adventure from Chris Bradford, creator of the bestselling Young Samurai Series .
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Young Samurai meets The Matrix. Scott is selected as a games tester by Vince Power, creator of Virtual Kombat, the most realistic martial-arts video game ever invented.
The LoveReading4Kids Editorial Team have read and reviewed Virtual Kombat: A Pocket Money Puffin and determined it is suitable for children aged 11-14 years old
Virtual Kombat: A Pocket Money Puffin features in the following genres: Featured Books for 13+ readers, Recommendations, Recommended Children's eBooks, Featured Books for 11+ readers
Paperback. Not Available.
Virtual Kombat: A Pocket Money Puffin was written by Chris Bradford and published by Puffin Books an imprint of Penguin Books Ltd