"A game turns into a fight to save the world…"
This is a fantastic adventure that drives you on through the sheer need to know what happens next and how Ami and her friends get out of the escape room – or do they fail?
Ami arrives at the Escape Room expecting a game and only once they are locked inside does she realise it’s a great deal more serious and she and her companions are the ones chosen to save the world. As a group of disparate pre-teens, they must learn how to work together quickly so they can solve all the problems they are presented with. There are a series of different games and puzzles to solve – from beating a chess computer to finding a way out of a tomb, until the final showdown in a computer game simulator that seems suddenly to be out in space and the asteroids heading for the ship are real.
By using each character’s strengths the games can be resolved but it is not until the final chapter when a surprising reveal (no spoilers here!) shows there may be a way forward to save the world.
Written with style and the same brilliant originality shown in all Edge’s books this is an adventure unlike others. Full of peril, gains and losses along the way this is an adventure that will be read and read.
| Suitable For: | |
| Other Genres: |
The latest mind-blowing novel from award-winning author Christopher Edge, Escape Room is a thrilling adventure that challenges readers to think about what they've done to save the world today.
When twelve-year-old Ami arrives at The Escape, she thinks it's just a game - the ultimate escape room with puzzles and challenges to beat before time runs out. Meeting her teammates, Adjoa, Ibrahim, Oscar and Min, Ami learns from the Host that they have been chosen to save the world and they must work together to find the Answer. But as he locks them inside the first room, they quickly realise this is no ordinary game.
From a cavernous library of dust to an ancient Mayan tomb, a deserted shopping mall stalked by extinct animals to the command module of a spaceship heading to Mars, the perils of The Escape seem endless. Can Ami and her friends find the Answer before it's too late?
With cover illustration by David Dean.
The LoveReading4Kids Editorial Team have read and reviewed Escape Room and determined it is suitable for children aged 9-12 years old
Escape Room features in the following genres: Adventure Stories, Children's and Young Adult Fiction, Children’s, Teenage and Educational, Featured Books for 11+ readers, Recommendations, Science Fiction, Featured Books for 9+ readers
Escape Room is available in Ebook, Paperback
Escape Room was written by Christopher Edge and published by Nosy Crow Ltd
Escape Room has 193 pages
Yes it is part of Escape Room series
£7.19